Projects

◈ Storm Reavers 🜲 Astral Plague Studio Contract Work Connect
← Astral Productions

GAME DESIGN,
WHERE YOU NEED IT

Beyond our own games, Astral Productions takes on game design contracts. Sometimes that means building from a blank page; just as often it means sharpening what your team has already shaped. Either way, the same care we pour into our own worlds, pointed at yours.

Four Ways We Plug In

01

Gameplay Design

Combat systems, progression loops, economy balancing, and emergent mechanics that keep players engaged. We design systems the way we design our own, every mechanic serving one idea.

02

Demo & Prototyping

Have an idea you want to explore? We can help you turn that concept into a playable prototype. Whether it's a new gameplay mechanic, a fresh take on an existing genre, or a complete game from the ground up, we're here to assist with practical steps to get it done and funded.

03

Creative Direction

Concept development, tone-setting, narrative frameworks, and cohesive vision documentation your team can actually build from.

04

Game Consultation

Dynamic consultation no matter what stage your project is in. From paper prototype, first playable build, and all the way to your gold master. Honest reads, industry knowledge, and fast turnarounds.

Studios That Brought Us In

Many of the teams we've worked with we can't share. But here are some of the teams we've done contract design for, and the disciplines we covered.

  1. Studio 1Work Under NDA

    • UX Design
    • Onboarding
    • Gameplay Design
    • Characters & Abilities
  2. Studio 2Work Under NDA

    • Creative Direction
    • Worldbuilding
    • Technical Design
    • Gameplay Design
    • R&D
  3. Studio 3 Work Under NDA

    • Systems Design
  4. Are You Next?

Have a project in mind?

Tell us what you're building and where it's stuck. We'll tell you honestly if we're the right fit.

Get In Touch

Worlds We're Already Building

When the client work is sealed, our own is the open book. Everything below — design, systems, narrative, and this site — was built in-house.